Our Publications


Glennerster, A. (2023). Understanding 3D vision as a policy network. Philosophical Transactions of the Royal Society B, 378: 20210448 https://doi.org/10.1098/rstb.2021.0448


Muryy, A. & Glennerster, A. (2021). Route selection in non-Euclidean virtual environments. PLoS ONE 16(4): e0247818. https://doi.org/10.1371/journal.pone.0247818


Muryy, A., Siddharth, N., Nardelli, N., Glennerster, A., & Torr, P. H. S. (2020). Lessons from reinforcement learning for biological representations of space. Vision Research, 174, 79–93. https://doi.org/10.1016/j.visres.2020.05.009


Scarfe, P., & Glennerster, A. (2019). The Science Behind Virtual Reality Displays. Annual Review of Vision Science, 5(1), 529–547. https://doi.org/10.1146/annurev-vision-091718-014942

Vuong, J., Fitzgibbon, A. W., & Glennerster, A. (2019). No single, stable 3D representation can explain pointing biases in a spatial updating task. Scientific Reports, 9(1), 12578. https://doi.org/10.1038/s41598-019-48379-8


Glennerster, A., & Read. J.C.A (2018). A single coordinate framework for optic flow and binocular disparity. arXiv, 1808.03875.

Vuong, J., Fitzgibbon, A. W., & Glennerster, A. (2018). Human pointing errors suggest a flattened, task-dependent representation of space. BioRxiv, 390088. https://doi.org/10.1101/390088


Glennerster, A., & Stazicker, J. (2017). Perception and action without 3D coordinate frames. URL: http://philsci-archive.pitt.edu/id/eprint/13494

Muryy, A., & Glennerster, A. (2017). Navigation and pointing errors in non-metric environments. Journal of Vision, 19(10), 721. https://doi.org/10.1167/17.10.721

Gootjes-Dreesbach, L., Pickup, L. C., Fitzgibbon, A. W., & Glennerster, A.. (2017). Comparison of view-based and reconstruction-based models of human navigational strategy. Journal of Vision, 17(9), 11. https://doi.org/10.1167/17.9.11


Glennerster, A. (2016). A moving observer in a three-dimensional world. Philosophical Transactions of the Royal Society B: Biological Sciences, 371(1697), 20150265. https://doi.org/10.1098/rstb.2015.0265


Glennerster, A. (2015). Visual stability—what is the problem? Frontiers in Psychology  , 6, p. 958. https://www.frontiersin.org/article/10.3389/fpsyg.2015.00958

Scarfe, P., & Glennerster, A. (2015). Using high-fidelity virtual reality to study perception in freely moving observers. Journal of Vision, 15(9), 3. https://doi.org/10.1167/15.9.3


Glennerster, A. (2014). Understanding vision — just around the corner or a distant dream? Current Biology, 24(24), R1145–R1146. https://doi.org/10.1016/j.cub.2014.10.054

Scarfe, P., & Glennerster, A. (2014). Humans Use Predictive Kinematic Models to Calibrate Visual Cues to Three-Dimensional Surface Slant. The Journal of Neuroscience, 34(31), 10394 LP – 10401. https://doi.org/10.1523/JNEUROSCI.1000-14.2014

2013 and earlier