What we do

Our laboratory investigates the way that the brain represents a 3D scene when a moving observer navigates a 3D environment. Neuroscientists advocate for two competing theories. That we reconstruct a cognitive map based on 3D coordinates, or that we use a view-based strategy. What type of representation do humans generate?

We use immersive virtual reality to investigate this question.

Participants in our experiments wear a head mounted display and try to navigate a scene in order to reach a target object, or a previously visited location. We can then explore, for example, the type of representation participants might be generating and whether this is based on 3D coordinates, a view-based representation or alternatively anĀ  adaptation of the latter.

Many of our experiments (and others) suggest that the brain does not build a 3D world-based coordinate frame. What it could be doing instead is a trickier question. In the search for possible hypotheses to test, we collaborate with colleagues in computer vision, where there are interesting new ideas about alternative models of spatial representation in mapping and navigation.

Our Team

Contact us

PhD and Job Opportunities

Contact Us

  • +44 (0)118 378 5554
  • a.glennerster@reading.ac.uk
  • Virtual Reality Research Group
    School of Psychology and Clinical Language Sciences
    University of Reading
    Earley Gate
    Whiteknights Road
    Reading
    RG6 6BZ